Design is to solve problems around people. Therefore, for the prediction of interaction trends in 2018, we will focus on the polishing of delicate emotional experience, the interactive medium for achieving goals, the efficiency of solving problems, and the scenes of interactive behaviors. The following 6 major trends :
1. All-sense experience
Humans have five senses, and the most effective way to strengthen the memory of experience is to combine the five senses. Seeing and hearing information has become the norm of experience, and more real perceptual information is the objective demand of user experience upgrade. Full sensory experience can better create an "immersive" experience impression . In 2018, we will see more full-sensory experience combined with virtual and physical. Users will obtain more dimensional information feedback (hearing, smell, touch, etc.) that matches the real scene during the interaction process, deepening the understanding of information. Understanding and experiencing memory.
The full sensory experience has been widely explored in the game field. "Starship Commander" has changed from the mouse and keyboard games that have been used for more than ten years. The game is directly driven by voice. At the same time, it is equipped with VR glasses, which truly simulates the commander's sci-fi work scene. Users can use more casual and life sentences. , to achieve more control actions.
starship commander voice control game
There are also many applications of full sensory experience in virtual reality scenarios. For example, the Hardlight Suit force feedback vest focuses on full-dimensional body perception based on tactile simulation. This equipment is equipped with 16 vibration points and tactile sensors, which can provide users with an immersive virtual reality experience; VRgluv allows us to feel any target. Different ways of interaction, through force feedback technology, the simulated action and tactile sensation of the fingers are truly restored, so that whether it is baseball, shooting or archery, or even a finger lightly brushing the hair, you can get immersive immersion sense.
Hardlight Suit Force Feedback Vest
2. Not be limited to the screen
The interaction between people and devices is essentially the interaction with information, and the carrier of information can be more than just the screen. The interactive medium for people to achieve their goals has more expansion outside the screen, and b2b data more "screen-like products" or products without a screen appear, using projection, voice, AR/VR and other technologies to realize the interaction between people and devices. The trend of going beyond the screen expands the user's interactive space, enriches the interactive scene, and enables users to obtain information and services anytime, anywhere .
The Sony Xperia Touch Portable Projector can project on any surface and turn that surface into a touchable "screen". Through the induction probe, you can flip web pages on the plane, play the glory of the king, cut fruit, etc. All operations are so convenient and smooth.